local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1
main_id = 20600
L0_1 = {}
L1_1 = 2060001
L2_1 = 2060002
L3_1 = 2060003
L4_1 = 2060004
L5_1 = 2060005
L6_1 = 2060006
L7_1 = 2060007
L8_1 = 2060008
L9_1 = 2060009
L10_1 = 2060010
L0_1[1] = L1_1
L0_1[2] = L2_1
L0_1[3] = L3_1
L0_1[4] = L4_1
L0_1[5] = L5_1
L0_1[6] = L6_1
L0_1[7] = L7_1
L0_1[8] = L8_1
L0_1[9] = L9_1
L0_1[10] = L10_1
sub_ids = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = "3"
L5_1 = "133003514,1"
L3_1[1] = L4_1
L3_1[2] = L5_1
L4_1 = {}
L5_1 = "3"
L6_1 = "133004314,1"
L4_1[1] = L5_1
L4_1[2] = L6_1
L5_1 = {}
L6_1 = "3"
L7_1 = "133004315,1"
L5_1[1] = L6_1
L5_1[2] = L7_1
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.QUEST_EXEC_REFRESH_GROUP_SUITE = L2_1
L2_1 = {}
L3_1 = {}
L4_1 = "100517"
L3_1[1] = L4_1
L4_1 = {}
L5_1 = "100518"
L4_1[1] = L5_1
L5_1 = {}
L6_1 = "100519"
L5_1[1] = L6_1
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.QUEST_EXEC_DEL_ALL_SPECIFIC_PACK_ITEM = L2_1
L0_1.SERVER = L1_1
finish_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
fail_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = "100517"
L3_1[1] = L4_1
L4_1 = {}
L5_1 = "100518"
L4_1[1] = L5_1
L5_1 = {}
L6_1 = "100519"
L5_1[1] = L6_1
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.QUEST_EXEC_DEL_ALL_SPECIFIC_PACK_ITEM = L2_1
L2_1 = {}
L3_1 = {}
L4_1 = "3"
L5_1 = "133003514,1"
L3_1[1] = L4_1
L3_1[2] = L5_1
L4_1 = {}
L5_1 = "3"
L6_1 = "133004314,1"
L4_1[1] = L5_1
L4_1[2] = L6_1
L5_1 = {}
L6_1 = "3"
L7_1 = "133004315,1"
L5_1[1] = L6_1
L5_1[2] = L7_1
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.QUEST_EXEC_REFRESH_GROUP_SUITE = L2_1
L0_1.SERVER = L1_1
cancel_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1["2060001"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1517
L3_1.alias = "Npc1517"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Npc1517Born"
L3_1.scene_id = 1008
L3_1.room_id = 1
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["2060005"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1517
L3_1.alias = "Npc1517"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Npc1517Born"
L3_1.scene_id = 1008
L3_1.room_id = 1
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["2060006"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1517
L3_1.alias = "Npc1517"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Npc1517Born"
L3_1.scene_id = 1008
L3_1.room_id = 1
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["2060007"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1517
L3_1.alias = "Npc1517"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Npc1517Born"
L3_1.scene_id = 1008
L3_1.room_id = 1
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["2060008"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1517
L3_1.alias = "Npc1517"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Npc1517Born"
L3_1.scene_id = 1008
L3_1.room_id = 1
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["2060009"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1517
L3_1.alias = "Npc1517"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Npc1517Born"
L3_1.scene_id = 1008
L3_1.room_id = 1
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["2060010"] = L1_1
rewind_data = L0_1
L0_1 = {}
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1517
L3_1.alias = "Npc1517"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Npc1517Born"
L3_1.scene_id = 1008
L3_1.room_id = 1
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["2060001"] = L1_1
L1_1 = {}
L0_1["2060002"] = L1_1
L1_1 = {}
L0_1["2060003"] = L1_1
L1_1 = {}
L0_1["2060004"] = L1_1
L1_1 = {}
L0_1["2060005"] = L1_1
L1_1 = {}
L0_1["2060006"] = L1_1
L1_1 = {}
L0_1["2060007"] = L1_1
L1_1 = {}
L0_1["2060008"] = L1_1
L1_1 = {}
L0_1["2060009"] = L1_1
L1_1 = {}
L0_1["2060010"] = L1_1
quest_data = L0_1
